A recompiled type no longer loads its build twice

Since this morning's compilation fix, a NodeType compiled on the same server that serves it loaded each new build twice — once from the compiler's output and once from the assembly store's copy of the same bytes — and an open instance of the type kept both copies alive until it closed. The extra copy did not grow with further recompiles, but every build a live instance was running sat in memory twice. A request for the store's copy now reuses the copy already loaded, so each build is loaded once, and a recompile releases it as before.

Details: One build at two paths is ONE generation.

Reconnecting…
The connection to the server was interrupted. Trying to restore it…
Trying again…
The connection could not be restored. Reloading the page…
The server was updated. Reloading the page to pick up the latest version.